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Track
Case Studies in Gaming and Messaging,  
Michal Slaski,  
 
Erlang and Test-Driven Development,  
Fred Hebert,  
 
Cool Tools and Gadgets,  
Javier M. Torres,  
 
8:00 - 9:00 Registration

9:00 - 9:15 Welcome
Francesco Cesarini
9:15 - 10:15 The true story of why we invented Erlang and a few things you don't want to tell your manager
Mike Williams
10:15 - 10:30 Mid-morning Break

10:30 - 11:15 Designing online games for scale with Erlang
Paolo Negri, Knut Nesheim
Erlang -a monitoring-oriented programming language
Christian Colombo
A Decade of Yaws
Steve Vinoski
11:20 - 12:05 Erlang and First-Person Shooters in online games
Malcolm Dowse
Practical Erlang testing techniques (Y U NO HAVE TESTS?)
Bob Ippolito
Building Web Applications in the Erlang Era
Yurii Rashkovskii
12:05 - 13:30 Lunch

13:30 - 14:15 Large Scale Messaging at IMVU in social entertainment and gaming
Jon Watte
How I found five lurking race conditions in mnesia with 200 lines of QuickCheck code
John Hughes
Shapesmith - Accessible 3D modelling in the browser
Benjamin Nortier
14:20 - 15:05 Messaging Patterns with RabbitMQ
Alvaro Videla
Testing AUTOSAR components with QuickCheck
Thomas Arts
Erlware Commons: Well Tested, Abstract types for Erlang
Eric Merritt
15:05 - 15:20 Mid-afternoon Break

15:20 - 16:05 Eventing Data with RabbitMQ and Riak
Jon Brisbin
A-maze-ing Erlang
Dominic Williams
Mocking Erlang Modules with Meck
Adam Lindberg
16:10 - 16:55 A match made in Scalability Heaven. Mongo with Erlang.
Ori Pekelman
DIY refactoring in Wrangler
Simon Thompson, Huiqing Li
eTorrent, writing Peer-to-Peer clients in Erlang
Jesper Louis Andersen
17:00 - 17:20 Evening Break

17:20 - 18:20 Bofs - Open to everyone
18:30 - 22:00 Erlounge