Real-Time Performance at Massive Scale

Francois Orsini
VP of Platform / Chief Architect @ Machine Zone

Social Applications have been growing at an exponential rate and the nature of engagement and retention required for mobile makes engineering a game for this level of scale a particularly challenging proposition. In this presentation, I will discuss the aspects of Social Gaming 2.0 that present new challenges for massive scalability at real-time speed. I will describe the core architectural components and design principles of Machine Zone's real-time Platform which can be used to address these challenges and support hundreds of thousands of concurrent actors in a single world instance. In addition, I will discuss emerging technologies and techniques that offer new opportunities for building cost-effective high real-time performance infrastructure.


Video

Francois Orsini is currently the Chief Technology Officer for Machine Zone's Platform business unit. He joined Machine Zone in January 2010 as Vice President of Platform Engineering and Chief Architect, bringing his expertise in building server-side architecture and implementation of next-gen social and server platform. From 2005 – 2010, Francois served as database architect and evangelist at Sun Microsystems. In addition, his experience spans more than 20 years as senior staff engineering and architect at companies like Oracle, Sybase and Cloudscape, added to his vast knowledge in his field. Francois has extensive experience working with database and infrastructure development, honing his expertise in distributed data management systems, scalability, security, resource management, HA cluster solutions, soft real-time and connectivity services. He also collaborated with Visa International and Visa USA, to implement the first Visa Cash Virtual ATM for the internet and founded a VC-backed startup called Unikala in 1999. Francois holds a Bachelors Degree in Civil Engineering and Computer Sciences from the Paris Institute of Technology.


Back to conference page